API · /mulch-api

Mulch & Material Volume API

salutare 3,782 Abbonati

Landscape-material volume estimating as an API, computed locally and deterministically. The volume endpoint computes how much mulch, topsoil, compost or gravel a bed needs as area × depth — from an explicit area or from length × width or a circular diameter/radius, with the depth given in metres, centimetres, feet or inches — and reports the result in cubic metres, cubic yards, cubic feet and litres; a 10 m × 5 m bed at 7.5 cm (3 in) deep needs 3.75 m³, about 4.9 cubic yards, and pass a bag size to also get the number of bags (75 fifty-litre bags). The coverage endpoint inverts it: the area a known volume covers at a chosen depth — one cubic yard at 2 inches deep covers about 15 m² (162 sq ft). The bags endpoint returns how many bags of a given litre size supply a required volume. Lengths use unit=m (default) or unit=ft, and depth also accepts depth_cm or depth_inches. Everything is computed locally and deterministically, so it is instant and private. Ideal for landscaping, gardening, home-improvement, nursery, hardscape and contractor-estimating app developers, mulch-and-soil calculators and material-ordering tools, and trade software. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is loose-material volume by geometry; for structural concrete mixes use a concrete API.

api.oanor.com/mulch-api
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/api/mulch-api/openapi.json
/api/mulch-api/llms.txt

Individuazione: GET /api/index.json elenca ogni API.

API salute

salutare
Tempo di attività
100.00%
Sondaggi del server · 24 ore su 24
Latenza media
89 ms
Sondaggi del server · 24 ore su 24
Abbonati
3,782
attiva
Chiamate totali
20
ultimi 7 giorni

Prezzi

Scegli un livello: fatturazione mensile, annullamento in qualsiasi momento.

Free

Gratis

  • 6,800 chiamate/mese
  • 2 richieste/secondo
  • Tetto rigido (429 sopra la quota, nessuna eccedenza)
  • 6,800 calls/month
  • 2 req/sec
  • Volume + coverage + bag counts
  • No credit card
Accedi per abbonarti

Starter

€4.30 /mese

  • 68,000 chiamate/mese
  • 6 richieste/secondo
  • Tetto rigido (429 sopra la quota, nessuna eccedenza)
  • 68,000 calls/month
  • 6 req/sec
  • Metric & imperial, circular beds
  • Email support
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Pro

€11.80 /mese

  • 300,000 chiamate/mese
  • 15 richieste/secondo
  • Tetto rigido (429 sopra la quota, nessuna eccedenza)
  • 300,000 calls/month
  • 15 req/sec
  • Estimating & material-ordering pipelines
  • Priority support
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Mega

€37.00 /mese

  • 1,620,000 chiamate/mese
  • 40 richieste/secondo
  • Tetto rigido (429 sopra la quota, nessuna eccedenza)
  • 1,620,000 calls/month
  • 40 req/sec
  • Platform scale
  • Dedicated SLA
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Costruito da

Correlato APIs

Altro APIs con tag sovrapposti.

Landscaping Material API

Landscaping material estimating as an API — the "how much mulch, soil or gravel do I need" maths, computed locally and deterministically. The coverage endpoint works out the volume to cover an area at a depth — in cubic yards, cubic metres, cubic feet and litres — and, given a material or a custom bulk density, the weight in US tons, tonnes and kilograms, plus the number of bags for a given bag size. The area can be entered directly or as a rectangular, circular or triangular bed, and depth in inches, centimetres, feet or metres. The depth endpoint is the inverse: it works out the depth that an available volume (or a number of bags) gives over an area — handy when you already have a load of material. The material endpoint is a reference of typical bulk densities (mulch, compost, topsoil, gravel, sand) and how much area one cubic yard covers at 1 to 4 inch depths. Everything is computed locally and deterministically, so it is instant and private. Densities are typical values and bulk material varies with moisture and compaction, so order around 5–10% extra. Ideal for landscaping and garden-centre tools, hardscaping and bulk-material retailers, and DIY and yard-project planners. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is landscaping-material estimating; for paint, tiles, concrete and bricks use a construction-calculator API.

api.oanor.com/landscape-api

Irrigation Design API

Irrigation-design maths as an API, computed locally and deterministically — the sprinkler numbers a landscaper, irrigation tech or gardener sizes a system with. The precip-rate endpoint gives the precipitation rate in inches per hour from the flow and spacing: PR = 96.25 × GPM per head ÷ the area each head waters (head spacing × row spacing in feet), where 96.25 is the in/hr one gallon-per-minute makes over a square foot — three-GPM heads on a 15 × 15 ft grid lay down about 1.28 in/hr. The runtime endpoint turns a target water depth into a run-time: depth ÷ precipitation rate, divided by the system efficiency because no system is perfectly even, so applying a half-inch at 1.28 in/hr takes about 23 minutes at full efficiency, longer with real-world uniformity. The zone endpoint sizes a valve zone: maximum heads = available flow ÷ each head's GPM, rounded down so you never starve the line — 13 GPM drives five 2.6-GPM heads with nothing to spare. Everything is computed locally and deterministically, so it is instant and private. Ideal for irrigation and landscaping apps, sprinkler-design and contractor tools, smart-controller schedulers, and garden-planning sites. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 compute endpoints. For evapotranspiration or weather use a weather API; for material volume use a mulch API.

api.oanor.com/irrigation-api

Garden Pond API

Garden and koi-pond maths as an API, computed locally and deterministically — the numbers behind a backyard water feature, so you do not have to guess at the hose. The volume endpoint turns length, width and average depth into the water volume in cubic feet, US gallons and litres, applying a shape factor (rectangular 1.0, oval or round 0.79, irregular 0.85) because a liner pond never holds the full bounding box: an 8 × 6 ft pond two feet deep is about 96 cubic feet, or 718 gallons. The liner endpoint sizes the flexible liner to fit a pond — length equals the pond length plus twice the maximum depth plus twice the overlap to anchor under the edging stones (same for width), so that same 8 × 6 pond at two feet deep with a one-foot overlap needs a 14 × 12 ft liner and matching underlayment. The stock endpoint turns a water volume into a safe fish load and the pump you need: roughly one koi per 250 gallons (they grow large and dirty) or one goldfish per 20, plus the pump flow in gallons per hour to turn the whole pond over at least once an hour for koi — 718 gallons holds about two koi and wants a ~720 GPH pump before head-height losses. Everything is computed locally and deterministically, so it is instant and private. Ideal for landscaping and pond-installer tools, garden-design and home-improvement apps, koi and water-garden hobbyist sites, and aquascaping calculators. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 compute endpoints. For pool chemistry use a pool API; for indoor fish tanks use an aquarium API.

api.oanor.com/pond-api

Roulette Odds API

Roulette-Odds-Mathematik als API, lokal und deterministisch und exakt berechnet – die Auszahlung, die wahre Wahrscheinlichkeit und der Hausvorteil hinter jeder Wette, die Zahlen, die Ihnen ein faires Spiel verrät und die ein Casino lieber ignorieren würde. Der Auszahlungs-Endpoint gibt die Auszahlung einer Wette, die Gewinnzahlen, die Gewinnwahrscheinlichkeit und den Hausvorteil für ein europäisches (Single-Zero) oder amerikanisches (Double-Zero) Rad aus: Eine einfache Zahl zahlt 35 zu 1, gewinnt aber nur 1 von 37, ein Vorteil von 2,70 % europäisch oder 5,26 % amerikanisch, bei fast jeder Wette gleich, weil die Auszahlung die Nullen einfach ignoriert. Der Expected-Value-Endpoint wandelt einen Einsatz in seinen Erwartungswert um – Einsatz × (Gewinnwahrscheinlichkeit × (Auszahlung + 1) − 1), immer negativ und gleich minus Einsatz mal Hausvorteil – also €10 auf eine einzelne Zahl auf einem europäischen Rad sind −€0,27 pro Drehung wert. Der Martingale-Endpoint legt das Verdopplungssystem offen: total riskiert = Basis × (2^Schritte − 1), der Einsatz, der nach einer Verlustserie explodiert, und die Pleite-Wahrscheinlichkeit – Beweis der Mathematik, dass keine Progression die Null schlägt. Alles wird lokal und deterministisch berechnet, also ist es sofort und exakt. Ideal für Casino-Spiel- und Odds-Apps, Glücksspiel-Bildungs- und verantwortungsvolle Spiel-Tools, Game-Design-Backends und Wahrscheinlichkeitslehre. Reine lokale Berechnung – kein Key, kein Drittanbieter-Service, sofort. Live, nichts gespeichert. 3 Compute-Endpoints. Lehrreich – kein Wettberatung; das Haus gewinnt langfristig immer.

api.oanor.com/roulette-api

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Come ottengo una chiave API per Mulch & Material Volume API?
Registrati gratuitamente su oanor.com, genera una chiave API dalla dashboard sviluppatore e chiama Mulch & Material Volume API con l'header x-oanor-key. Nessuna carta di credito richiesta per il piano gratuito.
Qual è il limite di velocità di Mulch & Material Volume API?
Il piano gratuito consente 1 richiesta al secondo. I piani a pagamento arrivano fino a 50 richieste al secondo nel piano Mega. I limiti rigorosi restituiscono HTTP 429 oltre la quota — nessuna spesa imprevista.
Quanto costa Mulch & Material Volume API?
Mulch & Material Volume API ha un piano gratuito con 100 chiamate / mese. I piani a pagamento partono da €4.30 / mese con quote più alte e limiti di velocità più rapidi.
Posso cancellare l'abbonamento in qualsiasi momento?
Sì. I piani sono fatturati mensilmente e puoi cancellare in qualsiasi momento dalla dashboard di fatturazione. Nessun contratto a lungo termine e nessuna penale di cancellazione.
Mulch & Material Volume API è conforme al GDPR?
Tutte le richieste a Mulch & Material Volume API passano attraverso il nostro gateway in UE. La tua chiave upstream non lascia mai il nostro server e nessun dato personale viene condiviso con il fornitore upstream oltre alla richiesta inviata.

Scegli un endpoint dall'elenco a sinistra per visualizzarne i dettagli e provarlo.

Frammenti di codice

Iscriviti per ottenere una chiave API, quindi chiama qualsiasi percorso sotto il tuo slug.

curl https://api.oanor.com/mulch-api/SOME_PATH \
  -H "x-oanor-key: oanor_test_..."
const res = await fetch("https://api.oanor.com/mulch-api/SOME_PATH", {
  headers: { "x-oanor-key": "oanor_test_..." }
});
const data = await res.json();
$ch = curl_init("https://api.oanor.com/mulch-api/SOME_PATH");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["x-oanor-key: oanor_test_..."]);
$response = curl_exec($ch);
import requests
r = requests.get(
    "https://api.oanor.com/mulch-api/SOME_PATH",
    headers={"x-oanor-key": "oanor_test_..."},
)
print(r.json())

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