Sailing & Hull Design API
Sailing and naval-architecture maths as an API, computed locally and deterministically — the hull-speed and design-ratio numbers a sailor, boat-shopper or yacht designer sizes a boat with. The hullspeed endpoint gives the theoretical displacement speed limit from the waterline: hull speed = 1.34 × √LWL (feet) in knots, so a 25-foot waterline tops out around 6.7 knots (7.7 mph, 12.4 km/h) — with a tunable coefficient up to about 1.5 for light, easily-driven hulls, since planing boats leave the formula behind entirely. The ratios endpoint computes the two classic performance numbers: the Sail Area/Displacement ratio, SA/D = sail area ÷ (displaced volume in ft³)^⅔ using displaced volume = displacement ÷ 64 lb/ft³ for seawater — around 16–18 is a typical cruiser and 20-plus is sporty — and the Displacement/Length ratio, DLR = (displacement in long tons) ÷ (0.01 × LWL)³, where under 200 is light and over 300 is heavy, each returned with a class label. The ballast endpoint gives the ballast ratio = ballast ÷ displacement × 100, a rough proxy for stiffness and sail-carrying power that most cruisers hit near 35–45 %. Everything is computed locally and deterministically, so it is instant and private. Ideal for sailing, boating, marine, yacht-brokerage and boat-design app developers, boat-comparison and rig-sizing tools, and naval-architecture calculators. Pure local computation — no key, no third-party service, instant. Imperial units. Live, nothing stored. 3 compute endpoints. Design-ratio estimates, not a velocity prediction program.
api.oanor.com/sailing-api