/v1/card
Card detail
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10 free calls per day — no sign-up, no API key. Goes through the oanor gateway.
It works. Grab an API key and use it in your project.
Get an API keyCode snippets
curl "https://api.oanor.com/pokemontcg-api/v1/card" \ -H "x-oanor-key: oanor_test_..."
await fetch("https://api.oanor.com/pokemontcg-api/v1/card", {
headers: { "x-oanor-key": "oanor_test_..." }
});
$ch = curl_init("https://api.oanor.com/pokemontcg-api/v1/card");
curl_setopt($ch, CURLOPT_HTTPHEADER, ["x-oanor-key: oanor_test_..."]);
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$out = curl_exec($ch);
import requests
requests.get(
"https://api.oanor.com/pokemontcg-api/v1/card",
headers={"x-oanor-key": "oanor_test_..."}
)
Example response
A real response from this endpoint, captured by the latest health check.
{
"data": {
"card": {
"hp": 120,
"id": "base1-4",
"set": {
"id": "base1",
"name": "Base Set"
},
"name": "Charizard",
"image": "https://assets.tcgdex.net/en/base/base1/4/high.webp",
"legal": {
"expanded": false,
"standard": false
},
"stage": "Stage2",
"types": [
"Fire"
],
"rarity": "Rare",
"attacks": [
{
"cost": [
"Fire",
"Fire",
"Fire",
"Fire"
],
"name": "Fire Spin",
"damage": 100,
"effect": "Discard 2 Energy cards attached to Charizard in order to use this attack."
}
],
"dex_ids": [
6
],
"pricing": {
"tcgplayer": {
"unit": "USD",
"updated": "2026-06-06T22:58:36.984Z",
"holofoil": {
"lowPrice": 499,
"midPrice": 699.97,
"highPrice": 1500,
"productId": 42382,
"marketPrice": 572.03,
"directLowPrice": 1499.09
}
},
"cardmarket": {
"avg": 335.61,
"low": 84.98,
"avg1": 219.05,
"avg7": 249.14,
"unit": "EUR",
"avg30": 342.27,
"trend": 276.96,
"updated": "2026-06-06T22:58:39.693Z",
"avg-holo": null,
"low-holo": null,
"avg1-holo": 207.4,
"avg7-holo": 129.55,
"idProduct": 273699,
"avg30-holo": 202.71,
"trend-holo": 123.63
}
},
"retreat": 3,
"updated": "2026-05-18T17:47:20+01:00",
"category": "Pokemon",
"local_id": "4",
"variants": {
"holo": true,
"normal": false,
"wPromo": false,
"reverse": false,
"firstEdition": true
},
"abilities": [
{
"name": "Energy Burn",
"type": "Pokemon Power",
"effect": "As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed."
}
],
"weaknesses": [
{
…