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#gravel

2 APIs with this tag

Mulch & Material Volume API

Landscape-material volume estimating as an API, computed locally and deterministically. The volume endpoint computes how much mulch, topsoil, compost or gravel a bed needs as area × depth — from an explicit area or from length × width or a circular diameter/radius, with the depth given in metres, centimetres, feet or inches — and reports the result in cubic metres, cubic yards, cubic feet and litres; a 10 m × 5 m bed at 7.5 cm (3 in) deep needs 3.75 m³, about 4.9 cubic yards, and pass a bag size to also get the number of bags (75 fifty-litre bags). The coverage endpoint inverts it: the area a known volume covers at a chosen depth — one cubic yard at 2 inches deep covers about 15 m² (162 sq ft). The bags endpoint returns how many bags of a given litre size supply a required volume. Lengths use unit=m (default) or unit=ft, and depth also accepts depth_cm or depth_inches. Everything is computed locally and deterministically, so it is instant and private. Ideal for landscaping, gardening, home-improvement, nursery, hardscape and contractor-estimating app developers, mulch-and-soil calculators and material-ordering tools, and trade software. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is loose-material volume by geometry; for structural concrete mixes use a concrete API.

api.oanor.com/mulch-api

Landscaping Material API

Landscaping material estimating as an API — the "how much mulch, soil or gravel do I need" maths, computed locally and deterministically. The coverage endpoint works out the volume to cover an area at a depth — in cubic yards, cubic metres, cubic feet and litres — and, given a material or a custom bulk density, the weight in US tons, tonnes and kilograms, plus the number of bags for a given bag size. The area can be entered directly or as a rectangular, circular or triangular bed, and depth in inches, centimetres, feet or metres. The depth endpoint is the inverse: it works out the depth that an available volume (or a number of bags) gives over an area — handy when you already have a load of material. The material endpoint is a reference of typical bulk densities (mulch, compost, topsoil, gravel, sand) and how much area one cubic yard covers at 1 to 4 inch depths. Everything is computed locally and deterministically, so it is instant and private. Densities are typical values and bulk material varies with moisture and compaction, so order around 5–10% extra. Ideal for landscaping and garden-centre tools, hardscaping and bulk-material retailers, and DIY and yard-project planners. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is landscaping-material estimating; for paint, tiles, concrete and bricks use a construction-calculator API.

api.oanor.com/landscape-api