A single card by id or name
API · /hearthstone-api
Hearthstone API
Hearthstone card data as an API, built on the open HearthstoneJSON dataset for Blizzard's collectible card game. Search and filter the full collectible card pool by name, class (Mage, Hunter, Priest, …), card type (minion, spell, weapon, hero), rarity, mana cost, set, minion race or mechanic (Battlecry, Deathrattle, Taunt and more). Fetch any card by its id or name for the full record: cost, attack, health/durability, rules text, flavour text, set, mechanics and rendered card art. List every class and set with card counts, or pull a random card (optionally matching a filter). Real data, no key needed upstream. Ideal for deck builders, collection trackers, card-search tools and Hearthstone fan apps.
API health
healthy- Uptime
- 100.00%
- Server probes · 24h
- Avg latency
- 195 ms
- Server probes · 24h
- Subscribers
- 4,082
- active
- Total calls
- 54
- last 7 days
Pricing
Pick a tier — billed monthly, cancel anytime.
Free
Free
- 10,500 calls / month
- 2 requests / second
- Hard cap (429 above quota, no overage)
- 10,500 calls/month
- 2 req/sec
- Search + card lookup
- No credit card
Starter
€4.00 /month
- 142,000 calls / month
- 8 requests / second
- Hard cap (429 above quota, no overage)
- 142k calls/month
- 8 req/sec
- Full filters + classes/sets
- Email support
Pro
€17.00 /month
- 730,000 calls / month
- 25 requests / second
- Hard cap (429 above quota, no overage)
- 730k calls/month
- 25 req/sec
- Deck builders / collection apps
- Priority support
Mega
€62.00 /month
- 3,400,000 calls / month
- 50 requests / second
- Hard cap (429 above quota, no overage)
- 3.4M calls/month
- 50 req/sec
- Card tools / fan platforms
- Dedicated SLA
Built by
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Marvel Snap card data as an API, built on the open snap.fan dataset for Second Dinner's hit mobile card game. Search and filter the full card pool by name, energy cost, power, series or card type, fetch any card by its key or name for its cost, power, ability text, collectible series and official art, and pull a random card. Real card data, no key needed upstream. Ideal for deck builders, card-search and collection tools, tier-list sites and Marvel Snap fan apps.
api.oanor.com/marvelsnap-api
Disney Lorcana TCG API
Disney Lorcana trading-card game data as an API. Search and filter the full card pool by name, ink colour (Amber, Amethyst, Emerald, Ruby, Sapphire, Steel), card type, rarity, mana cost, set and classification; fetch a single card by its exact name; list every set; and list all the cards in a set. Each card returns its strength, willpower, lore value, inkable flag, abilities and body text, classifications (e.g. Hero, Dreamborn), the Disney franchise it comes from, the artist and the card artwork. Real data, no key needed upstream. Ideal for deck builders, collection trackers, price tools and Lorcana fan apps.
api.oanor.com/lorcana-api
Blackjack Strategy API
Blackjack maths as an API, computed locally and deterministically and exactly — the hand value, the textbook basic-strategy play and the dealer odds, the numbers that hold the house edge to half a percent. The hand-value endpoint scores a hand the way the table does: aces count 11 unless that busts, then 1, so it reports the best total, whether it is soft (an ace still counting 11, safe to hit) or hard, whether it busts, and whether two cards make a blackjack. The strategy endpoint gives the correct basic-strategy action — hit, stand, double or split — for any hand against the dealer's upcard, for the standard 4-to-8-deck game where the dealer stands on soft 17 with double-after-split allowed: 16 against a 10 hits, a pair of 8s always splits, soft 18 doubles against a 6 but hits against a 9, and 11 doubles against everything but an ace. The dealer-odds endpoint gives the dealer's bust probability by upcard — a 5 or 6 busts about 42 % of the time, an ace only 12 % — the reason you stand on stiffs against weak upcards. Everything is computed locally and deterministically, so it is instant and exact. Ideal for blackjack trainers and strategy apps, card-game and casino-game tools, learning aids, and game back-ends. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 compute endpoints. Educational — not betting advice; the house always keeps an edge.
api.oanor.com/blackjack-api
Canasta Scoring API
Canasta card-game scoring as an API, computed locally and deterministically and exactly — the point counting that makes Canasta famously fiddly, done for you. The card-value endpoint totals the point value of a hand or meld: a joker is 50, aces and twos 20, eights through kings 10, fours through sevens and black threes 5, and a red three a 100-point bonus card — so a joker, an ace, a king, a seven and a red three come to 185. The bonus endpoint adds the round bonuses: a natural (pure) canasta is 500, a mixed canasta 300, each red three 100 (all four double to 800), going out 100, and going out concealed a further 100 — two naturals, a mixed, three red threes and going out is 1,700. The hand-score endpoint nets it out: the card points you melded, plus the bonuses, minus the card points left stranded in your hand when the round ends. Everything is computed locally and deterministically, so it is instant and exact. Ideal for Canasta apps, online card-room scorekeepers, club and family game-night tools, and learning aids. Pure local computation — no key, no third-party service, instant. Exact integer maths. Live, nothing stored. 3 compute endpoints. Classic Canasta values; rule variants differ.
api.oanor.com/canasta-api
Frequently asked questions
Quick answers about pricing, quotas, and integration.
How do I get an API key for Hearthstone API?
What's the rate limit for Hearthstone API?
How much does Hearthstone API cost?
Can I cancel my subscription anytime?
Is Hearthstone API GDPR-compliant?
Pick an endpoint from the list on the left to see its details and try it.
Code snippets
Sign up to get an API key, then call any path under your slug.
curl https://api.oanor.com/hearthstone-api/SOME_PATH \
-H "x-oanor-key: oanor_test_..."
const res = await fetch("https://api.oanor.com/hearthstone-api/SOME_PATH", {
headers: { "x-oanor-key": "oanor_test_..." }
});
const data = await res.json();
$ch = curl_init("https://api.oanor.com/hearthstone-api/SOME_PATH");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["x-oanor-key: oanor_test_..."]);
$response = curl_exec($ch);
import requests
r = requests.get(
"https://api.oanor.com/hearthstone-api/SOME_PATH",
headers={"x-oanor-key": "oanor_test_..."},
)
print(r.json())
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